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Dark

One of the eight Basic Elements. Darkness is the magic of concealment, secrets, and hidden power. Mastery of this Power allows you to steal from the gods and demons alike. - Book 1, Chapter 24

Hidden Treasures[]

Hidden Treasures is the specialized ability given to masters of Dark magic that are also the Master of a Place of Power. It gives a +30% boost to yield from treasure.

Dark Wave, Gloom Portal[]

Dark Wave and Gloom Portal are specialized spells bestowed upon Richter after unlocking all four masteries associated with the Mist Village.

Dark Wave combines Water Magic and Dark Magic.

Gloom Portal combines Dark Magic and Air Magic.

Spells[]

Spells are listed alphabetically by level.

Spell Name Level Description Mana Cost Duration Range Cast Time Cooldown
Night Vision 1 The target of this spell can see with only the faintest light. 5 3 hours 10 ft 1 sec n/a
Darkvision 2 Provides Darkvision for 25 yards. 43 20 min Self 1 sec 5 min
Weak Cloying Darkness 2 Cast a cone of thickened darkness from your hand. Movement and Attack speed of targets decreased by 20%. All in area of effect will suffer from spell. Will not work in direct sunlight. 30 10 min 10 ft 1 sec 5 min
Flood of Darkness 3 Blankets an area 25 yards around the caster in darkness. Effect banished by direct sunlight. Blocks all light-based sight. 46 1 min Self 1 sec 45 min
Troubled Sleep 3 Places your target in a restless sleep. They will be plagued by nightmares until awakening. Any attack or hostile action taken against the target will awaken them. Area of effect five effect. 50 1 hour 15 ft 3 sec 15 min
Weak Dark Bolts 4 Fires a bolt of concentrated Dark energy at your target. For every three skill levels the caster has in Dark magic, the spell will fire another bolt (max 10). Damage 7-9. 31 Instant 40 ft 2 sec 30 min
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